PARC DES OISEAUX

Industry

Entertainment

Client

pixelnpepper

Service

2D-3D animations

I created the trompe-l'œil projection on the lake for the Bal des Oiseaux. This included creating the ballroom in 3D and simulating water using Unreal Engine, anamorphosis from the audience's perspective, and water jets. I provided the animators at Les Allumeurs de Rêves with the necessary elements to create their characters with the correct perspective and scale. The projection on the lake measures 30 m x 30 m.

image

Unreal Engine

image 2

RELATED PROJECTS

shape
symbol